#include<stdio.h>

struct point
{
    int x;
    int y;
};

struct point creatPoint(int x,int y)
{
    struct point temp;
    temp.x=x;
    temp.y=y;
    return temp;
}
int main()
{
    struct point p;
    //通常用指针来操作结构体，直接传结构体可能过于庞大
    int x,y;
    scanf("%d%d",&x,&y);
    p=creatPoint(x,y);
    printf("(%d,%d)",p.x,p.y);

    return 0;
}